CivCraft update 17

changelist

* Fixed an issue with rail outposts not building in the correct location.
* Fixed an issue where the rail attached to a rail outpost was not considered "protected rail" and causing trade routes that were connected in a long line to sometimes fail.
* Fixed an cottage message that was incorrectly displaying the wrong message after leveling up.
* Structures now build slowly over time. This is a required change to support building wonders.
* Undo system has been reworked to be more reliable.
* The dynmap now shows towns, as well as structures.
* Fixed a couple broken trade goods that I had coordinates for. Please read this thread for details: http://avrgaming.com/forum/viewtopic.php?f=9&t=1135

Possible forum downtime

Hey guys,

I’ve figured out how the bots are breaking the recaptcha plugin and getting in, but in order to fix it I need to reinstall the forum. I’ll try to keep it up as I replace/reinstall files but if you experience forum downtime/strangeness don’t panic! It’s just me trying to fix things.